Win 5: three advisors in hand, none on the board (Black)

Crazyhouse Xiangqi: six engine games

52 手

Red wins a horse on move 6 and leads for seventeen moves. By move 18 it holds three advisors and two elephants in hand and has dropped none of them, and no defender stands beside its general. One check from hand goes wrong, and Black’s chariot reaches d1.

f1-f9: the chariot takes a horse. +2.1 for Red.

C@f9: a cannon dropped on the horse’s leg stops the check. Next move it takes the chariot on b9, over the advisor.

C@c10+: Red checks with a cannon from hand, using Black’s chariot on d10 as the screen. +2.7 by Red’s count, and a mistake.

d10-d1+: the screen walks off the line with check of its own. The eval goes from +2.7 to -13.2. Red’s three advisors are still in hand.

P@d2+, then P@f2+: two soldiers dropped beside the general. Red takes both, and its general ends on f2.

h1-g1: the chariot takes the chariot Red dropped to block. Mate.